Showing posts with label Faceoff. Show all posts
Showing posts with label Faceoff. Show all posts

Friday, 29 May 2015

Walking Dead Style Zombie Prosthetic

Hi Guys,

Its been a while hasn't it...lately I just seem to be all over the place and I will admit, I have been neglecting my blogs and YouTube and all of that lovely social goodness that keeps me connected to you guys.
Today's blog is all about a new prosthetic piece that I've created, using some of my new toys which I will be writing a review on all of them individually in more detail.
I've also been toying with the idea of doing some hair blogs/videos as I have had a few people comment about wanting to learn how I do my hair so that's something to look forward to!

So on with the zombie goodness!

As usually I start off with my clay and my Ken Banks tools. For this sculpt I used my new Monster Clay which I got from +PS Composites Ltd when I went to +United Makeup Artist Expo this year.


The clay has consistency similar to that of hard plasticine but was easier to sculpt then my other clays and I found myself able to add a lot more detail into this sculpt then any other prosthetic piece I have done before. Definite thumbs up for this clay!


With this Zombie, I was looking at working on my skills in adding texture to the skin as well as taking a more walking dead style vibe. As you can see I was testing out moulding the teeth rather then putting in my resin teeth. I didn't like it. I think it was the shape of the mouth that just didn't sit well anatomically...felt a bit cheesy B Movie zombie rather then Walking Dead Zombie.


The first initial sculpt went well but when I sat back and took another look the next day, I decide that there were certain aspect that didn't work (such as the mouth as mentioned before.)

So keeping with the first sculpt as the "base" I built up. Am always telling my students that test runs and taking time to perfect a character is a must; that time you take to really sit back and study what you just create will enable to you self assess. Self assessing is always good because it means your taking ownership of your work and building your skills based on you instinct of what works and work you see as needing practice or reshaping or whatever.

 
This is the "rebuild" sculpt. As you can see there are plenty of changes from the original.
The mouth is a little more atomically correct with a better shape for the face, I feel anyways. I had to keep referring back to medical books for the shape and placement of the teeth.
 
More texture was added to the skin with deeper wrinkles and lines to add a bit more of a rotted, aged zombie look. This zombie was not fresh!!


I really went deep with some of those lines as I wanted to make sure there was enough detail to work with on the final piece.
The eye bags were a little difficult for me as I tried to sculpt them stronger and then they went too strong and then they disappeared sooooo this is what I finally ended up with.

In the next blog I will be focusing on the colouring of the piece, for some weird reason I forgot to take a photo of the piece after I casted but as you can see from the below setup...it came out pretty well. The plaster am using at the moment is a bit rubbish but it still didn't ruin any of the detail work I laid down.


Please stay tuned for the next blog, as you can see I will also be reviewing the Sigma FX brush set and Skin Illustrator palettes, pictured above with my prosthetic.

Bye for now Lovelies!

xRx

Tuesday, 31 March 2015

District 9 "Prawn" Alien ... the application

In this blog am going to focus on the application process of my District 9 character that was created for a live demonstrate at +Blackburn College  's live open day event. Check out the previous blog for how I create the pieces!

I'll admit there was a little issues at the time of applying this character mainly due to the fact at the same time I was filming the application... bring on forgetting to press record as well as filming unnecessary parts of our break time! But it was done, we managed it!! On my team for this event was the fabulous Elly Booth modelling as well as Liv Makinson, Ben Slack and Chelsea Fox assisting with a little bit of Mel Nelson helping out.

Ok so here's what I had in front of me... transforming this beauty into this Alien!


 
Using these prosthetics and pieces....see the previous blog for more about how I made all of this...


 
So here are my crazy team of assistant makeup artist, Mel Nelson, Liv Makinson and Ben Slack. First step in this transformation was the application of the bald cap. Now my favourite cap to use is +Kryolan Professional Make-up  's vinyl cap...easy to blend the edges, easy to work with.
 
For this application the aim was to achieve the look of Elly in mid-transformation which meant that the head needed to look Alien but still have bits of hair poking through.
 
We coloured the cap using Mel Products USA , as you all know by now its my favourite way of colouring any prosthetics as it covers the piece 100% with excellent blending abilities. A must for any SFX artist.
 
 
The next stage is to apply the silicone prosthetic pieces, I used ProsAide to apply them but am looking at acquiring some Telesis 7 +United Makeup Artist Expo  which am going to this April as it is one of the best adhesives on market (or so I  have been told) But I'll use what I have for now which is my good old trusty ProsAide. 
 
 
The silicone pieces had to be patch worked together to give that impression that the skin was tearing apart and the alien skin pushing through...sounds disguising but that was my vision as it fitted with the +Weta Workshop 's aliens from the District 9 movie.
 
 
I'll admit I was so happy with how this turned out as this was the first time I have ever made a silicone piece this big! (Again check out previous blog for information on the products used to create this.)
Above is the final arm pieces all together with the hand piece attached...kinda looks like pounded meat...niiiice!
 
 
Next step is painting...
I did it all by hand with my assistants being wicked as always, I could of applied this via the airbrush but I had a mixture of level 2 and 3 media makeup students assisting me and the level 2 haven't covered airbrushing application yet so to make it fair, I kept it all manual.
 
 
Using Skin Illustrate from +PPI Premiere Products  , FX palette. This palette is the best SFX palette ever! I love it for creating gory, injuries because its so realistic!
 
 
Once the base colour is covered its starting to all come together!
 
 
Next coat, again using Skin Illustrator to add further depth, always remember that like a painting, SFX makeup takes several steps in building depth and colour for the effect to look realistic.
 
 
Tools used to paint the piece were from +Bdellium Tools  's SFX range; design by the amazingly talented SFX artist Thomas Surprenant. As stated in previous blogs this is must for any SFX artist out there, they really managed to create a brush for all jobs!
 
 
Add the blood; for this piece I used +bloodymarvellous scab blood as well as their thick dark blood which really pulled the gory together. If anybody is looking for a good blood check out this brand, they have a vast array of realistic blood, pus and blister products!
 
One of the lessons I always like to teach my students when doing gory injuries or wounds is don't go crazy on the blood application. If you splatter blood all over the shop, it will look like your hiding something. Its always better to 'position' the blood realistically to enhance the effect.
 
 
The join on the bald cap to the face prosthetic piece was achieved using silicone gel, moulded around the edges to give the illusion of the skin splitting. This design chose was specifically made to pay a little homage to the film "The Fly" which is one of those ultimate monster movies, as a SFX artist I love!!
 
So the finally...the finished character...
 

I would have to say that the final look is pretty damn good if I do say so myself. Obviously there are areas that I would do differently if I redid the look but am happy! 

 
Am loving how the arm turned out, I think it probably would of turned outa little better if I wrapped the bandages around the hand further up as well as round the arm but live and learn!
 
 
The head turned out better then I thought it would, the join worked out ok but am sure I would be able to figure out an even better way of blending. Its times like these that I wish I was able to use foam latex....still saving up....
 
 
The arm pieces came out wicked though, so happy with how my skills have improved in this area.
 
 
And here is a crazy picture of me and my team...trust me, thanks to Ben there was a million photo's taken that day...many many baaaaad photo's of dodgy angles buuuut check out more via my facebook page @ Ruth.E.Moulden.MUA
 
You can also check out the application video on my YouTube channel @Ruth E Moulden MUA
 
That's all for now, don't forget that +United Makeup Artist Expo is happening very soon...April 11-12th to be exact! ... Can't wait!! My next blog will probably be covering that event...so stay tuned people!
 
xRx
 




Sunday, 22 February 2015

Halloween "Creeps and Creatures" designing and creating the prosthetics.

Am alive!!

I have to apologise for my absent with this blog, there has been a ridiculous amount of work going on which caused me to stop updating this blog BUT fear not I have returned with many creations and application that I want to share with the world!

So in this blog I will be detailing my Creeps and Creatures creation that were sculpted, casted and creating for the purposes of Blackburn Youth Zone's Halloween event. This has been the best job to date, I absolutely loved creating all these fantastic characters and I would not complain if this was my full time job; just creating monsters and creatures! Dream job.

Like with any creation, it all begins with a brief and whole load of doodles and design plans. The characters that I was given to create for where these rather marvellous nightmare delights....


We have "Exorcise character", Morgue victim, Grave Yard/Guide, Clown and "Chaser." Now there was a few changes on the day to these characters and a few adaptions needed due to the models changing which is a valuable lesson to anyone thinking of becoming a makeup artist or tackling this sort of project. ALWAYS HAVE BACK UPS!

Now my "Exorcise" characters was designed with the intent to use all manual effects to create the character. Ridge Collodion was my go to, this is an amazing product for creating fantastic realistic scars and indentations in the skin. I also aimed to use contouring and highlighting to give the illusion of sunken in features and an overall haggard look to the model.

The "Graveyard digger/Guide" was the character that was intended to guide the public around the areas of the "Haunted House", showing them the puzzles and making sure they took the right turn. This was one of the characters that changed on the day to "Mad Scientists", which was easy to adapt. I did create prosthetics pieces to change the features of the model.

 
What creepy demonic character isn't complete without a demonic brow ala Buffy The Vampire Slayer, this was part of my extra's kit for just incase I have an extra characters or the existing prosthetics don't fit the model. Everyone loves a demonic brow!
 
 
Quickest easiest way to change someone's face is to alter the shape/size of their nose and chin, which is the design plan I came up with for the Grave Diggers. I had the idea of character with sharp features (and teeth) similar to that of the Penguin from Batman. That creepy look with extra cuts/scars all over the face and again using highlighting and shading to contour the features to more sunken effect.
 
The next character I was brief on was for a character that chased the people around the event. I was told to do whatever I wanted but it has to be scary. So I came up with the cage face, as in the design plan behind the cage needs to appear black and the eyes need to be very dark.
As you will see soon this character once applied and the actors were in their costumes, scared the crap out of me!
 
 
Morgue Character was a cool one to create, they wanted my rib cast that I created for a different character. They wanted the model/actor to be led down on a morgue table with a cloth over them and to jump up when ever anyone was in the room. So they wanted a gruesome looking person rather then a monster. 
 
 
 The ribs took a while to create, as they made from latex rather then casted in gelatine like the other pieces. I needed the piece to be lighter then gelatine which meant using cotton and latex to build up in the mould rather then filling up the mould with latex.
This took about 3-4 days to fully complete and drying fully.
 
 
Love sculpting skulls, so I just had to have a clean half skull face for this morgue character. Teeth are enamel. 

The next characters was a bit of a homage to American Horror Story: Freak show, Twisty the clown. Love that character and it always instils fear into most people. So the mouth was inspired by that character with a few changes to the shapes.
The reason of the features are all manual applications with thick blood and manual cuts.

 
This character was my mad scientist one, well one the mad scientists. I had several actors who needs to talk so the makeup was kept manual on these characters and the big mouths were used on the ones that chased.
 

Here it is all painted up.

 
I had an absolute blast designing and sculpting these characters, in the next blog I will show you the end result and what happen on the night.
 
Don't forget to check out my Facebook, Instagram for up to date information on what's going on in my crazy crazy world.
 
I'll be trying super hard to keep up to date with this blog.
 
Any suggestions or requests just contact me in the contacts form.
 
 




Tuesday, 26 August 2014

Pirates of the Caribbean Bootstrap Bill Inspired Makeup Application

Here it is my application video for my latest character creation, check it out. There will be a blog about the making of this very soon so stay tuned.



Don't forget to subscribe to my channel if you like what you see and check out my other social sites for up to date information on my latest work.



xRx