Its been a while hasn't it...lately I just seem to be all over the place and I will admit, I have been neglecting my blogs and YouTube and all of that lovely social goodness that keeps me connected to you guys.
Today's blog is all about a new prosthetic piece that I've created, using some of my new toys which I will be writing a review on all of them individually in more detail.
I've also been toying with the idea of doing some hair blogs/videos as I have had a few people comment about wanting to learn how I do my hair so that's something to look forward to!
So on with the zombie goodness!
As usually I start off with my clay and my Ken Banks tools. For this sculpt I used my new Monster Clay which I got from +PS Composites Ltd when I went to +United Makeup Artist Expo this year.
The clay has consistency similar to that of hard plasticine but was easier to sculpt then my other clays and I found myself able to add a lot more detail into this sculpt then any other prosthetic piece I have done before. Definite thumbs up for this clay!
With this Zombie, I was looking at working on my skills in adding texture to the skin as well as taking a more walking dead style vibe. As you can see I was testing out moulding the teeth rather then putting in my resin teeth. I didn't like it. I think it was the shape of the mouth that just didn't sit well anatomically...felt a bit cheesy B Movie zombie rather then Walking Dead Zombie.
The first initial sculpt went well but when I sat back and took another look the next day, I decide that there were certain aspect that didn't work (such as the mouth as mentioned before.)
So keeping with the first sculpt as the "base" I built up. Am always telling my students that test runs and taking time to perfect a character is a must; that time you take to really sit back and study what you just create will enable to you self assess. Self assessing is always good because it means your taking ownership of your work and building your skills based on you instinct of what works and work you see as needing practice or reshaping or whatever.
This is the "rebuild" sculpt. As you can see there are plenty of changes from the original.
The mouth is a little more atomically correct with a better shape for the face, I feel anyways. I had to keep referring back to medical books for the shape and placement of the teeth.
More texture was added to the skin with deeper wrinkles and lines to add a bit more of a rotted, aged zombie look. This zombie was not fresh!!
I really went deep with some of those lines as I wanted to make sure there was enough detail to work with on the final piece.
The eye bags were a little difficult for me as I tried to sculpt them stronger and then they went too strong and then they disappeared sooooo this is what I finally ended up with.
In the next blog I will be focusing on the colouring of the piece, for some weird reason I forgot to take a photo of the piece after I casted but as you can see from the below setup...it came out pretty well. The plaster am using at the moment is a bit rubbish but it still didn't ruin any of the detail work I laid down.
Please stay tuned for the next blog, as you can see I will also be reviewing the Sigma FX brush set and Skin Illustrator palettes, pictured above with my prosthetic.
Bye for now Lovelies!
xRx
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